
DEVFORGE
A downloadable tool for Windows
Devforge is a Windows desktop app that sits between you and Claude Code (or Aider, Codex CLI, Gemini CLI). You describe what you want built. Devforge assembles a structured prompt with your full project context, your design document, your task list, your session history, and sends it to the AI. The AI writes code in your project folder. You review the results.
If you don't know what game you want to make, this won't help you. Devforge doesn't generate ideas. It doesn't make creative decisions. You bring the design, the taste, the vision. The AI handles the typing.
## How it works
You add a project, point it at a folder, and pick a mode. There are 12 modes. FORGE turns a game concept into a structured GDD, task list, and project files. IMPLEMENT translates your designs into working code. DEBUG does root cause analysis. PITCH stress-tests your ideas before you commit to building them. Each mode gives the AI a different role and set of instructions tailored to that job.
Devforge reads your project files before every prompt. Your GDD, your task list, your session notes from last time. The AI starts each conversation already knowing your project, your rules, your current phase. You don't re-explain anything.
## What's in the box
- 12 specialized modes (Forge, GDD, Pitch, Discuss, Implement, Debug, Research, QA, Freeform, Marketing, Instruct, Test)
- 16 platform stacks (Godot, Unity, Unreal, Phaser, PICO-8, GB Studio, Love2D, and more)
- 40 game dev skills injected into prompts based on your stack
- Analog mode toggle for board game and tabletop design
- Git safety: session branches, safety snapshots, one-click undo
- Parallel terminal tabs with git worktree isolation
- Local AI support via Ollama for free utility tasks (summaries, session notes, prompt expansion)
- Built-in playtest logger that routes observations to Debug, Discuss, or your task list
- Session continuity across work sessions
- Anti-slop filter for all human-facing copy (Marketing mode, Share, AI Notes). A 10-rule system that strips filler, passive voice, false agency, banned AI words, and formulaic structures from any prose the AI generates. Based on stop-slop by Hardik Pandya. Your devlogs, store descriptions, and session summaries read like a person wrote them.
- CRT dark theme and SNES light theme
## Who this is for
You've been designing games in notebooks, spreadsheets, or docs. You have a GDD on your hard drive that stalled because you hit a technical wall. You know what you want but you don't want to write the code yourself, or you'd rather spend your time on design than implementation. You've used Claude Code or similar tools but got tired of re-explaining your project every session.
## Who this is NOT for
You want AI to come up with your game idea. You want to type "make me a platformer" and get a finished game. You don't have a clear vision for what you're building. Devforge will frustrate you.
## Requirements
- Windows 10/11 (macOS/Linux when demand exists)
- Claude Code CLI installed (or Aider, Codex CLI, Gemini CLI)
- Optional: Ollama for free local AI features
## Price
$19 (one-time)
| Published | 15 hours ago |
| Status | In development |
| Category | Tool |
| Platforms | Windows |
| Author | CSL |
| Tags | Game Design |
| Content | No generative AI was used |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:

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