
Conflict Simulations LLC publishes historical board wargames and digital strategy games. Our itch.io titles include digital editions of our board games, a Reformation-era party RPG, and puzzle and simulation games for Windows, macOS and the browser.
How these games are made
Ray Weiss designs these games and builds them with AI. Language models are treated like modules instead of oracles: components you specify against, verify, and reject when they fail. The design sensibility, the taste, and the rulings on what stays are his. The typing, mostly, was not. If your position is that you won't engage with anything made this way, we accept that position. The longer answer is the essay "Out of the Notebook" at lerugray.github.io.
No AI-generated images appear in any of these games. Where art couldn't be sourced or made, AI wrote code that draws it: every pixel placed by a program a person can read. The rest is work by real artists, credited in full.
Physical games: consimsltd.com/shop